In a bold move reflecting a broader industry trend towards efficiency and strategic realignment, Microsoft revealed on Monday the immediate elimination of 4,800 jobs, accounting for 2.1% of its global workforce. This significant layoff, following a recent voluntary retirement program, marks the software behemoth's latest stride in optimizing operations amidst the transformative landscape of artificial intelligence.
The Xbox video game unit bears a substantial portion of these cuts, with plans to reduce its staff by approximately one-fifth, totaling 3,200 positions. Xbox CEO Asha Sharma confirmed that 1,600 roles were cut on Monday, with an additional 1,600 exits scheduled throughout fiscal year 2027. "The way technology is built, deployed, and used is transforming faster than at any point in my time here," commented Amy Coleman, Microsoft's chief people officer and a 27-year company veteran, in an internal message to employees.
Adding to the structural changes, four prominent gaming studios are set to gain independence from Microsoft. Compulsion Games and Double Fine Productions, both acquired by Microsoft in the 2010s, will once again operate autonomously. Similarly, Ninja Theory and Undead Labs, which joined Microsoft in 2018, have "entered terms to join new ownership." Double Fine expressed gratitude for "seven great years together" in an X post, noting the preservation of their history and culture and the return of game ownership. France-based Arkane Studios, part of the 2021 ZeniMax Media acquisition, is also exploring strategic options with its works council. Industry analyst Gil Luria of D.A. Davidson remarked on CNBC that the Xbox gaming business has become "almost irrelevant" for Microsoft, suggesting a potential spin-off in the future.
These restructuring efforts are unfolding as Microsoft's stock has underperformed its megacap peers, falling 19% year-to-date in 2026. While the company has seen accelerating growth in cloud services and LinkedIn, other sectors like Windows operating system licenses, Surface devices, and the Xbox gaming unit have experienced revenue shrinkage. Last year, Microsoft also carried out multiple rounds of layoffs, including a significant reduction of 9,000 jobs.
Microsoft's chief people officer, Amy Coleman, emphasized that while AI is changing how work gets done and automating tasks, it is not directly replacing the laid-off workers in these specific instances. Instead, the company stresses the importance of continuous learning and skill development to adapt to evolving roles shaped by AI. "Decisions like these are never easy, and you have my commitment that we are constantly looking for ways to reduce the need for job eliminations," Coleman reassured employees.
Earlier in April, Microsoft introduced its first-ever voluntary retirement program for U.S. employees at the senior director level and below, with over one-third of eligible individuals accepting the offer, indicating a proactive approach to workforce management.
For more insights, watch D.A. Davidson's Gil Luria discuss Microsoft layoffs on CNBC's Squawk on the Street: https://www.cnbc.com/squawk-on-the-street/